Dragons Die

Dragons Die

Разработчик
adarkfable
Издатель
adarkfable
Дата выхода
14 июля 2026
Платформы
Windows, macOS
Язык
Без русского, 1 язык

Купить Dragons Die со скидкой

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Продавец Товар Регион Цена Действие
Steamлучшая цена Dragons Die Steam RU 240 ₽ Купить в Steam
SteamBuy Dragons Die — 319 ₽ +33% Купить в SteamBuy

Купить Dragons Die можно от 240 ₽ до 319 ₽: 2 варианта от 2 продавцов, регионы активации: RU.

Стратегии от adarkfable 2026 года. После оплаты ключ приходит сразу и активируется в Steam.

Подробнее: цена Dragons Die по регионам Steam · системные требования · издания · лучшие стратегии

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Минимум за год240 ₽
Лучшая цена сегодня240 ₽

Видео и скриншоты

Об игре

DRAGONS DIE. THEIR NAMES DON’T.

You don’t command an army. You raise a handful of dragons, learn their
names, and fly them out into a world that has gone quiet… hold by hold,
hunt by hunt, one small brave wing at a time.

Some of them come home.

The ones that don’t get carved into the long table, and the hold keeps
their chair set anyway.

Marblewick: Dragons Die is a permadeath roguelike about a besieged
sanctuary of warmth, the flights that fly out from it, and the memory that
holds when nothing else does. The reach is dying. Marblewick still has its
fires lit. What you do with that is measured in names.

Raise a wing that can die

Every dragon hatches from an egg with a name, a voice, a temperament, and
a chair at the table. They bond with the wingmates they fly beside and grow
stronger for it,hen grieve when a bonded ally falls. There is no roster
of interchangeable units here. There is a wing you know, and a wing you’re
about to lose, and usually they’re the same wing.

Fly out into the silence

Plan the hunt: pick your wing, your supplies, your line of attack, and the
Breath to carry you there and back. Then fight in real time, six dragon
breeds with element-coded breath, formations that matter, bonds that turn
the tide, and a slow-motion beat on the kill that earns it. Push too far
from the hearth and the wind starts taking sides. Come home before it goes
cold. Or don’t, and live with that too.

The long table remembers

A persistent memorial that stays full across every run. When a dragon
falls, its name carves itself into the wood. Every empty chair has a story
you can read — how they went, what they were, what peggs said when they
didn’t come back. You will fill this table. That is the game. It does not
forget, and after a while, neither do you.

The fallen arm the living

No gear shops. No random loot. When a dragon dies in the reach, or when
you give one to the hearth at the long table, its bones become equipment
for the wing that’s still flying. Every upgrade you carry was somebody. The
strongest wing you ever field is built entirely from the ones you lost.

peggs keeps the hearth

She waited the silence out alone, half-grown, hiding the eggs until yours
finally cracked. She names every dragon you hatch. She sits at the head of
the table when you land. She welcomes you home in lowercase, and she has
things to say…about the wind, about the chair that stays empty, about the
ones you brought back and the ones you didn’t.

"i’ll keep the hearth, {callsign}. you keep the wing."
"the chair stays. the name stays."
"home before the hearth goes cold. you’ll make it."

And then the telling

When a run ends, peggs reads it back to you — the whole flight, name by
name, the wins and the empty chairs, spoken plain by the one who was there
for all of it. A run isn’t a score screen. It’s a story someone tells about
your wing after it’s over.

What you get

  • Six dragon breeds, each with procedural morphs and colors — no two wings
    look alike
  • Named-dragon bonds, grief, and songs — a flight is a relationship, not a
    loadout
  • The Long Table: a memorial that persists across every run and every
    death
  • The bone economy: your fallen become the equipment of the living
  • The Telling: an end-of-run eulogy that reads your whole flight back to you
  • Real-time tactical combat — element breath, formations, bond bonuses,
    crit slow-mo
  • Breath logistics that make distance a real decision, not a number
  • Captain origins, settlement events, and a reach that shifts underfoot
  • Three concurrent save slots and a clutch book of every dragon you’ve
    ever hatched
  • A thirty-minute first flight; a long table that fills for hundreds of hours

hatch them. name them. carry them home.

Системные требования

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: WIndows 7 or above
  • Процессор: Intel i3 or above
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: Intel 4000 or above
  • Место на диске: 50 MB
Рекомендованные:
  • 64-разрядные процессор и операционная система

Поддерживаемые языки

ЯзыкИнтерфейсОзвучкаСубтитры
английский—

Вопросы и ответы

Сколько стоит Dragons Die?

Сейчас минимальная цена 240 ₽ — первая строка в таблице выше. Доступно 2 варианта покупки, цены обновляются несколько раз в день.

Ключ Dragons Die подойдёт для российского аккаунта Steam?

Игра продаётся в Steam для России, поэтому подходят ключи с регионом RU, СНГ и глобальные без региональных ограничений.

Чем ключ отличается от гифта?

Ключ активируется в клиенте Steam через «Игры → Активировать в Steam». Гифт отправляет продавец через список друзей, для этого нужно добавить его в друзья и принять подарок.

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